Article from GigaOm.
The release of the hardware and software should give developers time to prepare games for the platform, which is expected to be released to the public around March. That’s still the milestone that everyone will be watching but the signs look good for Ouya to make it there.
An early look at the Ouya UI
The company has been under a lot of scrutiny since it debuted as a Kickstarter project in July. The $99 console, built off the Android platform, raised $8.6 million from more than 63,000 backers. That has raised expectations and also concerns about whether the system is for real and can deliver as promised. We chatted with CEO and founder Julie Uhrman shortly after the launch — she assured us that it wasn’t rocket science putting Ouya together and that she was confident Ouya will hit the market by this spring.
The developer console still has plenty of bugs, Ouya has warned developers, and the triggers and D-pad on the controller are not final. Developers will also get a look at an early version of the console UI.
Following a recent CNN report that most of the biggest Kickstarter projects were shipping late, it’s nice to see that Ouya is keeping to its promise. We still don’t know what the quality and experience is like and what the game library will ultimately be. And as Kickstarter has pointed out, it’s not always important that projects ship on time if the end result suffers. But this thing looks like it’s for real.
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